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5. Time to act

When you complete this section, you will be able to:

  • Execute a block on a Sprite
  • Create a sequence of block for a Sprite
  • Search, use, and discover for yourself what a block does
  • Understand when you program and when you play a game
  • Use control blocks, like 
  • Create a sequence of blocks
  • Explain the concurrent move of tho Sprites programmed with the same control  block